NAME
Given Name
Carlos Krauser
Actual Name
Karl Gotch
Name 1
Karl
Name 2
Gotch
Short Name Gotch


MAKE
Portrait Karl Gotch (100)
Stance Regular
Body Karl Gotch (118)
Body Size Normal
Chest Size Large
Stomach Size Normal
Thigh Size Normal

SUIT 1
Outfit None
Pants Normal
Tights None
Pads No
Shin Type 1 Boots
Feet Type 1 Boots

COLORS
Skin Hair Line Tights Pants Feet Shin Pads
27 52 0 0 72 0 69 0
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
19 25 31 10 14 00 00 00 00 11 18 02 07 19 25 31 02 07
10 16 24 08 12 00 00 00 00 07 10 02 08 10 16 24 02 08
04 10 18 06 10 00 00 00 00 07 13 02 08 04 10 18 02 08

SUIT 2
Outfit None
Pants Normal
Tights None
Pads No
Shin Type 1 Boots
Feet Type 1 Boots

COLORS
Skin Hair Line Tights Pants Feet Shin Pads
27 52 0 0 0 0 69 0
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
19 25 31 10 14 00 00 00 00 02 07 02 07 19 25 31 02 07
10 16 24 08 12 00 00 00 00 02 08 02 08 10 16 24 02 08
04 10 18 06 10 00 00 00 00 02 08 02 08 04 10 18 02 08

SUIT 3
Outfit None
Pants Normal
Tights None
Pads No
Shin Type 1 Boots
Feet Type 1 Boots

COLORS
Skin Hair Line Tights Pants Feet Shin Pads
27 52 0 0 34 0 69 0
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
19 25 31 10 14 00 00 00 00 00 06 02 07 19 25 31 02 07
10 16 24 08 12 00 00 00 00 05 11 02 08 10 16 24 02 08
04 10 18 06 10 00 00 00 00 18 22 02 08 04 10 18 02 08

SUIT 4
Outfit None
Pants Normal
Tights None
Pads No
Shin Type 1 Boots
Feet Type 1 Boots

COLORS
Skin Hair Line Tights Pants Feet Shin Pads
27 52 0 0 8 0 69 0
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
19 25 31 10 14 00 00 00 00 00 00 02 07 19 25 31 02 07
10 16 24 08 12 00 00 00 00 06 14 02 08 10 16 24 02 08
04 10 18 06 10 00 00 00 00 05 08 02 08 04 10 18 02 08





SKILLS
Type Bedlam
Counter Technical
Recovery Fast
Recovery When Cut Normal
Run Speed Normal
Climb Speed Medium Slow
Critical Submission
Rope Stop No
Ringside Count 5
Teamwork Fast
Fly Out Of Ring No
Run Up Post No
Music Legend


STATISTICS
Attack Defend
Hitting 3 Hitting 4
Kicking 2 Kicking 3
Throwing 5 General 5
Joint 5 Joint 5
Squeezing 4 Flexibility 5
Flying 1 Flying 3
Horsepower 4 Toughness 4
Arm Power 5 Lariat 1
Technique 5 Technique 5
Rough 5 Rough 5
- - Neck & Head 4
- - Arm & Shoulder 5
- - Hip & Leg 5
Total Points 98


TECHNIQUES
Category Japanese English Code
0 Standing Y Punch Punch 7
1 Standing B Kick Kick 46
2 Standing A Amateur Tackle Amateur Tackle 160
3 Rush Y Shoulder Tackle Shoulder Tackle 218
4 Rush B Kitchen Sink Kitchen Sink 194
5 Vs. Rush Y Cyclone Whip Cyclone Whip 376
6 Vs. Rush B Crab Nip Crab Nip 370
7 Corner Rush Y Back Elbow Back Elbow 440
8 Corner Rush B Bodypress Bodypress 457
9 Vs. Corner Rush Giant Kick Giant Kick 481
10 Run & Dive Out None None 0
11 Apron Attack None None 0
12 Vs. Rope Throw None None 0
13 Turnbuckle Y None None 0
14 Turnbuckle B None None 0
15 Turnbuckle A None None 0
16 Turnbuckle X None None 0
17 Overpower Double Wrist Armsault Double Wrist Armsault 652
18 Grapple X Hammer Throw Hammer Throw 1430
19 Front Grapple Y Elbow Smash Elbow Smash 661
20 Front Grapple Up/Down+Y Crab Nip Crab Nip 690
21 Front Grapple Toward+Y Body Slam Body Slam 694
22 Front Grapple Back+Y Flying Mare Flying Mare 704
23 Front Grapple B Headlock Headlock 726
24 Front Grapple Up+B Neck Throw Neck Throw 745
25 Front Grapple Toward/Back+B Schmidt Backbreaker Schmidt Backbreaker 763
26 Front Grapple Down+B Double Wrist Armsault Double Wrist Armsault 790
27 Front Grapple A Octopus Hold Octopus Hold 825
28 Front Grapple Up+A Neck Chancery Neck Chancery 853
29 Front Grapple Toward/Back+A Original German Suplex Original German Suplex 907
30 Front Grapple Down+A Michinoku [Yukiguni] Driver 2 Michinoku [Yukiguni] Driver 2 952
31 Front Grapple Special (Y+B) Side Armbar Side Armbar 831
32 Back Grapple Y Leg Trip Leg Trip 1008
33 Back Grapple B Pendulum Backbreaker Pendulum Backbreaker 1016
34 Back Grapple A Sleeper Holf Sleeper Holf 1040
35 Back Grapple Up/Down+A Reverse Hold Reverse Hold 1028
36 Back Grapple Toward/Back+A Original German Suplex Original German Suplex 1084
37 Back Grapple Special (Y+B) Chickenwing Facelock Chickenwing Facelock 1047
38 Vs. Back Grapple Y Back Switch Back Switch 1123
39 Vs. Back Grapple B Leg Spin Leg Spin 1131
40 Mat Face Up Head A Crooked Head Scissors Crooked Head Scissors 1169
41 Mat Face Up Leg A Half Back Crab Half Back Crab 1194
42 Mat Face Down Head A Crucifix Arm Hold Crucifix Arm Hold 1230
43 Mat Face Down Leg A Bow & Arrow Bow & Arrow 1247
44 Mat Face Up Head B Cover Cover 1263
45 Mat Face Up Leg B Half Crab Hold Half Crab Hold 1269
46 Mat Face Down Head B Cover Cover 1277
47 Mat Face Down Leg B Half Crab Hold Half Crab Hold 1283
48 Corner Grapple Up+A None None 0
49 Corner Grapple Toward+A Stomach Shoulderbutts Stomach Shoulderbutts 1318
50 Corner Grapple Down+A None None 0
51 Special Attack Y+B (Mat Face Up Leg) Crucifix Knee Hold Crucifix Knee Hold 1205
52 Front Platon Double Wrist Armsault Double Wrist Armsault 790
53 Back Platon Atomic Drop Atomic Drop 1019
54 Introduction Pose Head Bow & Wave Head Bow & Wave 1376
55 During Match Pose Invitation Invitation 1356
56 Post Match Pose Head Bow & Wave Head Bow & Wave 1376





STAND LOGIC
- Light Heavy
Grapple 70% 80%
Fight 0% 0%
Stall 30% 20%


FRONT GRAPPLE LOGIC
- Light Medium Heavy Extreme
Y 60% 20% 17% 25%
B 25% 42% 10% 5%
A 5% 18% 53% 60%
X 5% 10% 5% 5%
Y+B 5% 10% 15% 5%
Y Light Medium Heavy Extreme
Button 32% 20% 20% 20%
Up/Down 33% 30% 30% 30%
Toward/Back 35% 50% 50% 50%
B Light Medium Heavy Extreme
Button 45% 30% 20% 35%
Up 25% 10% 20% 25%
Toward/Back 5% 25% 25% 20%
Down 25% 35% 35% 20%
A Light Medium Heavy Extreme
Button 45% 15% 10% 20%
Up 30% 53% 20% 15%
Toward/Back 20% 25% 35% 35%
Down 5% 7% 35% 30%


MAT LOGIC
Face Up Light Medium Heavy
Pickup 20% 30% 20%
Roll 5% 15% 20%
Upper A 35% 30% 25%
Lower A 30% 15% 20%
Finish B 10% 10% 15%
Face Down Light Medium Heavy
Pickup 20% 50% 40%
Roll 5% 0% 0%
Upper A 30% 25% 35%
Lower A 35% 20% 15%
Finish B 10% 5% 10%


DAZED LOGIC
- Light Heavy
Back Grapple 77% 85%
A 20% 15%
Wait 3% 0%


RUSH LOGIC
- Light Heavy
Rush Y 30% 20%
Rush B 20% 30%
Y 30% 20%
B 20% 30%
Evade R 0% 0%


CORNER LOGIC
- Light Heavy
Rush Y 30% 30%
Rush B 10% 5%
Grapple Up+A 0% 0%
Grapple Toward+A 60% 65%
Grapple Down+A 0% 0%


BACK GRAPPLE LOGIC
- Light Medium Heavy
Y 40% 10% 5%
B 35% 10% 20%
A 10% 65% 45%
X 10% 0% 0%
Y+B 5% 15% 30%
A Light Medium Heavy
Button 80% 5% 5%
Up/Down 10% 30% 10%
Toward/Back 10% 65% 85%


VS BACK GRAPPLE LOGIC
Y 50%
B 50%


OUTSIDE LOGIC
Go Out 10%
Run & Dive Out 0%
Dive Out 0%
Wait 90%


TURNBUCKLE LOGIC
Y 35%
B 25%
A 20%
X 20%


SPECIAL LOGIC
Early 20%
Dazed 20%
Finish 30%
None 30%


GENERAL LOGIC
- Yes No
Go For Pin 50% 50%
Climb Turnbuckle 0% 100%
Tag Partner 100% 0%
Good Judgement 80% 20%
Fighting Spirit 40% 60%
Reliable 100% 0%
Pose While Down 5% 95%
Pose While Dazed 5% 95%
Pose While Out 30% 70%




Generated by SFHack