NAME
Given Name
Ken Hyodo
Actual Name
Keiji Muto
Name 1
Keiji
Name 2
Muto
Short Name Muto


MAKE
Portrait Shinya Hashimoto (004)
Stance Regular
Body Shinya Hashimoto (004)
Body Size Normal
Chest Size Normal
Stomach Size Small
Thigh Size Normal

SUIT 1
Outfit None
Pants Normal
Tights None
Pads Yes
Shin Type 1 Boots
Feet Type 1 Boots

COLORS
Skin Hair Line Tights Pants Feet Shin Pads
1 0 0 0 4 1 3 5
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
17 24 30 02 08 00 00 00 00 27 31 23 29 17 24 30 27 31
05 12 20 02 07 00 00 00 00 05 17 23 29 05 12 20 05 17
02 05 11 02 06 00 00 00 00 02 08 24 28 02 05 11 02 08

SUIT 2
Outfit None
Pants Normal
Tights None
Pads Yes
Shin Type 1 Boots
Feet Type 1 Boots

COLORS
Skin Hair Line Tights Pants Feet Shin Pads
1 0 0 0 5 1 3 6
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
17 24 30 02 08 00 00 00 00 19 28 23 29 17 24 30 19 28
05 12 20 02 07 00 00 00 00 02 06 23 29 05 12 20 02 06
02 05 11 02 06 00 00 00 00 00 00 24 28 02 05 11 00 00

SUIT 3
Outfit None
Pants Normal
Tights Normal
Pads No
Shin Type 1 Boots
Feet Type 1 Boots

COLORS
Skin Hair Line Tights Pants Feet Shin Pads
0 0 0 4 6 6 7 7
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
17 24 30 02 08 00 00 05 11 05 11 19 27 05 05 11 19 27
07 14 22 02 07 00 00 05 11 05 11 17 28 05 05 11 17 28
02 07 13 02 06 00 00 10 16 10 16 22 31 10 10 16 22 31

SUIT 4
Outfit None
Pants Normal
Tights None
Pads Yes
Shin Type 1 Boots
Feet Type 1 Boots

COLORS
Skin Hair Line Tights Pants Feet Shin Pads
0 0 0 0 0 0 0 0
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
17 24 30 02 08 00 00 00 00 02 07 02 07 17 24 30 02 07
07 14 22 02 07 00 00 00 00 02 08 02 08 07 14 22 02 08
02 07 13 02 06 00 00 00 00 02 08 02 08 02 07 13 02 08





SKILLS
Type Technical
Counter Technical
Recovery Normal
Recovery When Cut Normal
Run Speed Medium Fast
Climb Speed Fast
Critical General
Rope Stop No
Ringside Count 8
Teamwork Normal
Fly Out Of Ring Yes
Run Up Post Yes
Music Top Lion


STATISTICS
Attack Defend
Hitting 3 Hitting 3
Kicking 2 Kicking 4
Throwing 4 General 4
Joint 3 Joint 4
Squeezing 3 Flexibility 5
Flying 4 Flying 4
Horsepower 3 Toughness 3
Arm Power 3 Lariat 3
Technique 4 Technique 5
Rough 3 Rough 4
- - Neck & Head 4
- - Arm & Shoulder 4
- - Hip & Leg 2
Total Points 85


TECHNIQUES
Category Japanese English Code
0 Standing Y Punch Punch 7
1 Standing B Rolling Solebutt Rolling Solebutt 73
2 Standing A Dropkick Dropkick 106
3 Rush Y Jumping Elbow Pat Jumping Elbow Pat 190
4 Rush B Frankensteiner Frankensteiner 284
5 Vs. Rush Y Back Elbow Back Elbow 312
6 Vs. Rush B Frankensteiner Frankensteiner 432
7 Corner Rush Y Jumping Elbow Pat Jumping Elbow Pat 442
8 Corner Rush B Space Rolling Elbow Space Rolling Elbow 461
9 Vs. Corner Rush Rolling Clutch Rolling Clutch 488
10 Run & Dive Out Plancha Suicida Plancha Suicida 504
11 Apron Attack Plancha Suicida Plancha Suicida 518
12 Vs. Rope Throw Flying Back Elbow Flying Back Elbow 540
13 Turnbuckle Y Diving Knee Drop Diving Knee Drop 562
14 Turnbuckle B Landing Moonsault Press Landing Moonsault Press 598
15 Turnbuckle A Missile Dropkick Missile Dropkick 618
16 Turnbuckle X None None 0
17 Overpower Side Leg Trip Side Leg Trip 697
18 Grapple X Hammer Throw Hammer Throw 1430
19 Front Grapple Y Elbow Smash Elbow Smash 661
20 Front Grapple Up/Down+Y Dragon Screw Dragon Screw 691
21 Front Grapple Toward+Y Body Slam Body Slam 694
22 Front Grapple Back+Y Flying Mare Flying Mare 704
23 Front Grapple B Headlock Headlock 726
24 Front Grapple Up+B Brain Buster Brain Buster 736
25 Front Grapple Toward/Back+B Schmidt Backbreaker Schmidt Backbreaker 763
26 Front Grapple Down+B Piledriver Piledriver 780
27 Front Grapple A Cobra Twist Cobra Twist 823
28 Front Grapple Up+A Frankensteiner Frankensteiner 879
29 Front Grapple Toward/Back+A Side Backdrop Side Backdrop 902
30 Front Grapple Down+A Michinoku [Yukiguni] Driver 2 Michinoku [Yukiguni] Driver 2 952
31 Front Grapple Special (Y+B) Small Package Small Package 927
32 Back Grapple Y Sledge Hammer Sledge Hammer 1010
33 Back Grapple B Face Crusher Face Crusher 1025
34 Back Grapple A Sleeper Holf Sleeper Holf 1040
35 Back Grapple Up/Down+A German Suplex German Suplex 1067
36 Back Grapple Toward/Back+A Dragon Suplex Dragon Suplex 1097
37 Back Grapple Special (Y+B) Octopus Hold Octopus Hold 1054
38 Vs. Back Grapple Y Kangaroo Kick Kangaroo Kick 1115
39 Vs. Back Grapple B Flying Mare Flying Mare 1117
40 Mat Face Up Head A Flashing Elbow Drop Flashing Elbow Drop 1140
41 Mat Face Up Leg A Hard Stomping Hard Stomping 1182
42 Mat Face Down Head A Camel Clutch Camel Clutch 1224
43 Mat Face Down Leg A Death Lock & Chin Lock Death Lock & Chin Lock 1245
44 Mat Face Up Head B Double Hand Press Double Hand Press 1264
45 Mat Face Up Leg B Half Crab Hold Half Crab Hold 1269
46 Mat Face Down Head B Cover Cover 1277
47 Mat Face Down Leg B Half Crab Hold Half Crab Hold 1283
48 Corner Grapple Up+A Frankensteiner Frankensteiner 1301
49 Corner Grapple Toward+A Stomping Stomping 1314
50 Corner Grapple Down+A None None 0
51 Special Attack Y+B (Mat Face Up Leg) Figure Four Leg Lock Figure Four Leg Lock 1189
52 Front Platon Toe Kick Toe Kick 688
53 Back Platon Leg Grab Backdrop Leg Grab Backdrop 1057
54 Introduction Pose Look To Crowd Look To Crowd 1349
55 During Match Pose No More No More 1359
56 Post Match Pose Hand Raise Look Hand Raise Look 1348





STAND LOGIC
- Light Heavy
Grapple 45% 82%
Fight 30% 15%
Stall 25% 3%


FRONT GRAPPLE LOGIC
- Light Medium Heavy Extreme
Y 47% 22% 20% 33%
B 10% 45% 23% 32%
A 18% 12% 40% 18%
X 22% 18% 12% 12%
Y+B 3% 3% 5% 5%
Y Light Medium Heavy Extreme
Button 38% 17% 2% 18%
Up/Down 12% 28% 63% 62%
Toward/Back 50% 55% 35% 20%
B Light Medium Heavy Extreme
Button 72% 20% 0% 5%
Up 8% 25% 5% 12%
Toward/Back 15% 17% 85% 40%
Down 5% 38% 10% 43%
A Light Medium Heavy Extreme
Button 90% 75% 1% 5%
Up 5% 7% 33% 27%
Toward/Back 3% 8% 25% 28%
Down 2% 10% 41% 40%


MAT LOGIC
Face Up Light Medium Heavy
Pickup 20% 38% 22%
Roll 3% 25% 30%
Upper A 45% 20% 2%
Lower A 30% 12% 3%
Finish B 2% 5% 43%
Face Down Light Medium Heavy
Pickup 22% 78% 68%
Roll 3% 2% 3%
Upper A 20% 5% 2%
Lower A 52% 8% 2%
Finish B 3% 7% 25%


DAZED LOGIC
- Light Heavy
Back Grapple 65% 88%
A 30% 10%
Wait 5% 2%


RUSH LOGIC
- Light Heavy
Rush Y 40% 17%
Rush B 5% 32%
Y 30% 7%
B 10% 42%
Evade R 15% 2%


CORNER LOGIC
- Light Heavy
Rush Y 12% 5%
Rush B 56% 42%
Grapple Up+A 20% 48%
Grapple Toward+A 12% 5%
Grapple Down+A 0% 0%


BACK GRAPPLE LOGIC
- Light Medium Heavy
Y 12% 0% 5%
B 34% 22% 38%
A 42% 69% 40%
X 10% 2% 5%
Y+B 2% 7% 12%
A Light Medium Heavy
Button 45% 2% 28%
Up/Down 40% 38% 15%
Toward/Back 15% 60% 57%


VS BACK GRAPPLE LOGIC
Y 50%
B 50%


OUTSIDE LOGIC
Go Out 15%
Run & Dive Out 40%
Dive Out 35%
Wait 10%


TURNBUCKLE LOGIC
Y 10%
B 60%
A 30%
X 0%


SPECIAL LOGIC
Early 10%
Dazed 43%
Finish 32%
None 15%


GENERAL LOGIC
- Yes No
Go For Pin 70% 30%
Climb Turnbuckle 90% 10%
Tag Partner 100% 0%
Good Judgement 100% 0%
Fighting Spirit 100% 0%
Reliable 95% 5%
Pose While Down 40% 60%
Pose While Dazed 5% 95%
Pose While Out 5% 95%




Generated by SFHack